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Shadowrun Returns - Deluxe Editon V1.0.3

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_Minesh_

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Shadowrun Returns - Deluxe Editon V1.0.3 16d275f0b38f65706671340794373b1d

Shadowrun Returns - Deluxe Editon V1.0.3
2013 | PC | Language: English | Developer: harebrained Schemes | Publisher: harebrained Holdings | Genre: Adventure / RPG / Strategy / Indie



In the yard in 2054. The magic returned to the world, evoking powerful creatures of myth and legend.Mir where technology is fused with the body and mind. Elves, trolls, orcs and dwarves walk among us, while ruthless corporation depletes the bloody world.

you 'Running in the Shadows' - a mercenary, who lives on the outskirts of the survivors, in the shadow of the massive corporate arcology. You have to look for a job at any cost in order to survive.

overgrown In Seattle Metroplex you go in search of the mysterious assassin, traces of which will lead you to places ranging from the dark slums and ending megakorpusami. You will need to carefully deystovat, with the support of other runners. Need to master the powerful technology and magic to escape the shadow of the Seattle sound.

Features:
Beautiful and atmospheric world of cyberpunk
The unusual combination of magic and technology weapons
Great story ... at the end there is no dragons. Hurray! AT THE END NO DRAGONS! (C) Karnab
Game of the Year Yet!

Information about the release:

v1.0.3:

Bug Fixes:

• Fixed an issue with asset caching and optimization that was causing some users significant stalls and occasional crashes while playing. This update also includes a one-time verification of assets on startup to repair any potential cache issues introduced by prior patch.

v1.0.2:

New Features, Improvements:
• SMG: Aimed Shot now uses 4 bullets, down from 6.
• SMG: Spray and Pray now uses 6 bullets, down from 8.
• SMG: the Beretta, Uzi, Colt, and HK are slightly more accurate.
• Shotgun: Kneecap now has a HP DMG penalty of -6, up from -3. It now has a -5% accuracy penalty, and a cooldown of 3.
• Shotgun: All shotguns have had their accuracy falloff increased slightly, lowering hit chance at long ranges.
• Rifle: Full Auto's accuracy penalty was not being applied properly at high skill levels. It should now always be 15% lower than a single shot's percentage to hit.
• Rifle: Smartlinked rifles were less accurate at very long ranges instead of more accurate. This has been resolved.
• Rifle: The FN HAR and HK G12 were very similar in every aspect except price. The FN HAR is now more accurate and holds more ammunition than the HK G12.
• Rifle: Ammo capacity of the HK G12, Colt M23, and Ares Alpha have been reduced to 32, 34, and 38 respectively.
• Rifle: The Colt M23's damage is now 15, down from 16. The Ares Alpha's damage is now 16, down from 18.
• Grenades: Reduced store prices of all grenades.
• Grenades: HE Phosphorus grenades were not showing up in the store. They should now be purchasable along with the other Tier 3 weapons.
• Cyberware purchase screen is now more user friendly.
• Vendors will now sell more things in various places throughout DMS campaign (such as more med-kits).
• Visual improvements to the summoning grid.
• General UI Improvements.
• Added additional debugging for finding walkable tiles in debug mode.
• Added messaging to alert user when last auto-save occurred.
• Black IC is now less lethal.
• Added an explanation of how Leylines work in the world of SR:R.
• Added a definition of SIN in glossary.

Bug Fixes:
• Player can no longer sell a currently equipped outfit.
• Swapping outfits will now correctly give the correct enhancements.
• Player can now equip an outfit if they do not currently have one equipped.
• Drones will now retain their Rigging bonus between levels.
• Wired reflexes no longer dodge friendly effects.
• Spirit death from overwatch no longer causes occasional hardlock
• Reduced load times when loading new assets after version update.
• First time OSX play will start in windowed mode to work around a crash issue for some users.
• Move marker will now be visible over walls.
• Fixed a crash that could occur when transitioning characters one-by-one out of the scene and into the next.
• Fixed issue with equip screen item filtering.
• Fixed issue with installing upgraded cyberware on individual locations of a pair.
• Fixed issue with hiring screen adding incorrect selected runner.
• Fixed a slew of typos.
• Fixed cases in conversation where attribute or skill checks were applied incorrectly.
• Fixed character preview not showing 3D Character in some cases.
• Fixed bug where user could enter missions that require a decker without having any runners with a Cyberdeck.
• Fixed various issues with hiring Coyote.
• Work around some Steam Workshop upload timeout issues
• Editor: Changes to scene or story variables will refresh that variable in the scratchpad.

Known Issues:
• We are investigating reports that some users are encountering problems downloading subscribed stories from Steam Workshop.

v1.0.1:
• Fix for issue with final battle occasionally not advancing.
• Fix for issue with AI occasionally not using self-buffs and IC Charge.


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